vector llGetOmega()
Returns the current
rotational velocity (in
radians/
second) of
task, relative to the simulator axes.
The rotation equivalent to
llGetVel. The rotational velocity can be changed using
llApplyRotationalImpulse,
llSetTorque, or
llSetForceAndTorque.
To find the velocity relative to the direction the object is rotating, try this:
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dynamics